Concepting YES!Delft Expansion

Concepting YES!Delft Expansion

Visualising Future Real Estate


In this project Xinas worked in cooperation with Heembouw developing 3D panorama and artist impression visualization materials to support concept idea presentation for YES!Delft the second generation offices building project.

As the part of the expansion of their current offices building, YES!Delft has created a plan to build new buildings near to the current one. Heembouw was invited to present their design concept proposal to the development committee. Xinas supports the team by creating a number of  360 degree panoramas visualizations and various artist impressions for the interior.


Xinas Skills Applied In this Job


  • 3D modelling and lighting
  • Conceptual and photo-realistic renderings
  • 3D panoramic rendering

Who We Worked For


 

Visualising Real Estate Transformation

Visualisations Real Estate Transformation


Xinas skills involved in this project


    • Storyboards
    • 3D compositing, camera match and rendering
    • 360 panoramic rendering
    • Video compilation, editing, sound and special effects.

Communicating changes with panoramics


For Heembouw architects Xinas supported in visualizing & presenting their idea for the renovation of an office building located at on the Paviljoensgracht, in The Hague.



This video presentation was made in cooperation with Heembouw architect. For this project Xinas worked on the 3D visualization & rendering, 360 panorama view, and 1 minute video presentation presenting the architect’s idea of transforming the current function of the building from office spaces into living spaces.

The challenge of this visualization project is to show the transformation of the current building from the old state into the new one. The visualization is focused mainly on the exterior façade and their unique rooftop terrace design.


Who we worked for


 

“Picture This” Interactive Gaming Animation

Picture This Interactive Gaming Animation


Xinas Skills Involved For This Project


      • Sketches and storyboard development
      • 3D character model poses and animation sequences

3D characters creation


In this project Xinas worked with Twnkls, a Rotterdam based augmented reality company, to create the 3D animations for the Yumblees characters that were used in “Picture This” attraction at virtual reality amusement park in Roermond, The Netherlands.


Who We Worked With


 

Roman Castellum Bodegraven

Roman Castellum Bodegraven


Xinas skills applied to this project


  • Archaeological research and data collecting in cooperation with archaeology expert team from The Missing Link and TimeTravel expert team. The 3D reconstruction was made based on the expert’s interpretation from excavation traces, historical documents, and all reliable archaeology resources.
  • Visual & artist impression
  • 3D modelling & realistic landscape visualization
  • 360 Panoramic rendering

Historical 3D reconstruction


This Project is part of the TimeTravel Limes 3D reconstruction of Roman castles along the Rijn river in The Netherlands.


Who we worked with

Image Gallery

Prehistoric Burial Mounds in 3D Panoramas

Prehistoric Burial Mounds in 3D Panoramas




How it was published


For the final audience, the panoramas were wrapped into an app for use on mobile phones and tablet devices. These apps now part of the Time Travel series and can be downloaded for your Android or iOS mobile device.

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Xinas skills that went into this project


    • Research and data gathering in cooperation with the archaeological expert team from The Missing Link.
    • 3D modelling of the mounds and  realistic landscape visualization.
    • Panoramic rendering of the environement for use on the web and in tablets apps.

Historically correct 3D reconstructions


Following recent archaeological findings of the remains of the prehistoric graves in Dalfsen area, the local municipality wanted to publish the findings and the historical information to the public in an interesting way. The findings were pretty unique and widely reported in the press.

Xinas was asked to create a 3D reconstruction of the landscape and the burial mounds (graves) in this area as they would have been during the prehistoric era. A challenge is the little information available about the landscape and the burial mounds during those times. To develop the reconstruction as close as possible to the reality during that era, Xinas worked closely with advisers and archeologists from The Missing Link to create a realistic recreation in 3D of the mounds and the findings.



Project Partners


 

Tim’s Rescue Preshow Animation

Tim’s Rescue Preshow Animation


Animated Infotainment For Amusement Parks


This animation is aimed at entertainment  as well as providing important safety guide instructions before the visitors entering a ride at an amusement park.
In line with the attractions title, we used one of the branded characters named Tim as the main actor and narrator in this video.

The challenge of the project is developing the concept of a short instruction video (less than 3 minutes)  that is although short but still attractive and clear enough to understand by both children and adult audience.To achieve this we created a mix of 3D and 2D visuals layered with humor and jokes to make the instruction interesting enough for audiences of all ages.


Xinas Skills Applied To This Project


  • Developing ideas in sketches and storyboards
  • Creating the script and animatic
  • Sound recording by a voice actor speaking in two different language (Dutch and German)
  • 3D and 2D animation, Post Production process: visual and sound effects.

Vierlingsbeek Identity Branding Animation

Vierlingsbeek Identity Branding Animation

Xinas Skills Involved In This Project


  • scripting, storyboard creation
  • Sound track and voice over recording
  • motion graphic design & creation
  • high resolution rendering for public display signs

Motion Graphics With Voice Over


This dutch spoken animation takes the viewer through the various timelayers one single location goes through over time. Starting back in neolithic ages, it tracks back how burial urns from that era have sat under our feet for thousands of years before being dug up by archealogists.


Who We Made This For