– Synopsis
– Script
– Storyboard
– Modelling and Materials
– 3D Rigging and Skinning
– Lighting and rendering
– Post-Production
– Unity Development
– Touchtable App Development
Voor Coda Museum in Apeldoorn in samenwerking met Gelders Erfgoed en begeleiding van Geeske Bakker is deze productie tot stand gekomen.
Time Travel Arnhem was developed by Xinas in cooperation with Arnhems Historisch Genootschap Prodesse Conamur as the project owner and Arnhem 3D a small group of volunteers who built the 3D reconstruction of city Arnhem in several different time layers.
This app was launched during the Symposium event about de Markt van Arnhem in 24 November 2017.
Furthermore the news about the app can be found in this link: http://www.omroepgelderland.nl/nieuws/2145385/Arnhemse-markt-rond-jaar-1600-virtueel-te-bekijken
This web-app is developed by Xinas as an ‘all in one’ collective apps for all TimeTravel Limes series apps those were already published before as an independent loose apps in the app stores.
With this web-app users can have all TimeTravel locations within Limes 3D reconstruction project in only one single app without have to download all TimeTravel Limes app one by one.
The first 3D reconstructions in Limes project were also performed by Xinas in cooperation with The Missing Link.
This Project is part of the TimeTravel Limes 3D reconstruction of Roman castles along the Rijn river in The Netherlands.
Provincie Zuid-Holland
Gemeente Leiden
The Missing Link
Julia Chorus heeft de productie inhoudelijk begeleid, met medewerking van Tom Hazenberg, Thijs Broekhuijsen, Dé Steures, Ankie Verlaan, Gerard Slokker, Gerard vd Tweel, H. Snek (allen van of namens Stichting Mooi Matilo); Niels van den Berg en Olav Reijers (The Missing Link).
Fotografie door Dennis van Duijn (O Kijk!)
3D reconstructie Xinas Animation en Siebe Huinen
This Project is part of the TimeTravel Limes 3D reconstruction of Roman castles along the Rijn river in The Netherlands.
Provincie Zuid-Holland
Gemeente Den Haag
The Missing Link
Ab Waasdorp (gemeente Den Haag) heeft de productie inhoudelijk begeleid, met medewerking van Niels van den Berg en Olav Reijers (The Missing Link).
Fotografie door Dennis van Duijn, O Kijk!
This Project is part of the TimeTravel Limes 3D reconstruction of Roman castles along the Rijn river in The Netherlands. (On going project)
Provincie Zuid-Holland
Gemeente Katwijk
The Missing Link
Julia Chorus heeft de productie inhoudelijk begeleid, met medewerking van Herman Dijkhuizen en Henk Imthorn (Torenmuseum, Oud-Valkenburg), Jappe Smits en Erik Vegt (werkgroep De Romeinen van Valkenburg), Dik Parlevliet, Marie-France van Oorsouw; Niels van den Berg en Olav Reijers (The Missing Link).
Fotografie door Dennis van Duijn (O Kijk!)
This Project is part of the TimeTravel Limes 3D reconstruction of Roman castles along the Rijn river in The Netherlands.
Provincie Zuid-Holland
Gemeente Katwijk
The Missing Link
Julia Chorus heeft de productie inhoudelijk begeleid, met medewerking van Dik Parlevliet, Marie-France van Oorsouw, Boudewijn Voormolen, Julia Chorus, Siebe Huinen (gemeente Katwijk), Annemarie Guijt (Katwijk Marketing) en Olav Reijers (projectleider)
Roman Castellum Zwammerdam reconstruction project is part of our Time Travel Limes project.
Provincie Zuid-Holland
Gemeente Alphen aan den Rijn
The Missing Link
Julia Chorus heeft de productie inhoudelijk begeleid, met medewerking van Tom Hazenberg en Rozemarijn Buitenhuis (Hazenberg Archeologie), Marteen de Weerd, Miko Kriek (3D-modellen Zwammerdam schepen) en Olav Reijers (projectleider).
Xinas animatieproces Xinas animaties: Hoe worden die gemaakt? In deze video vertellen we ons geheim !
This project is a 3D reconstruction of the Damrak Area in Amsterdam based on its actual situation and condition in the year around 1600. This is a part of the TimeTravel Amsterdam app project was made in cooperation with The Missing Link and deLight interactive solutions.
TimeTravel app is an interesting informative app that makes it possible for people or visitors in a certain area to experience virtually how the area looks like in the past. During this project we reconstructed the Damrak area of the Amsterdam in 3D environment based on its actual situation and condition in the year around 1600.
For this project we made some high resolution 3D panoramic photo realistic visualizations of the area and also flythrough movie exploring the area.